Summary As the Lead Open World Designer, you will be the primary vision holder for the open world, its systems, and content. You will lead a multi-disciplinary team to deliver a best-in-class open-world experience rich with characters, encounters, side missions, puzzles, secrets, discoverables, collectables, and more. Responsibilities Drive the design and implementation of engaging, immersive, interactive open-world content that encourages exploration and emphasizes a mix of fun, varied gameplay, worldbuilding...
Summary As the Principal Environment Artist, you will oversee the creation of all in-game biomes that define our world. You will work closely with both internal and external teams of diverse and talented artists that help shape and define a wide range of biomes and environments. You are an experienced communicator, collaborator, and ambassador for the biome teams and all things biomes. You will collaborate across departments, working with Leads,...
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